UFC and ESPN+ are teaming up to do big things. Here's everything you need to know:
Q: Where can I buy UFC PPV?
UFC PPVs are available for purchase on the web only by visiting ESPNplus.com/PPV and cannot be purchased via the ESPN app.
Q: How much does UFC PPV fight cost?
New ESPN+ subscribers can buy a bundle of one UFC PPV event (streaming in HD) and an ESPN+ annual recurring subscription for $84.98. The ESPN+ annual subscription will auto-renew after one year, at the price of an ESPN+ annual subscription at the time of auto-renewal. Existing ESPN+ subscribers will be able to purchase each UFC PPV event (streaming in HD) for $64.99.
Q: When can I purchase this deal?
UFC 236: Holloway vs Poirier 2 is on sale now via ESPN+ at ESPNplus.com/PPV, and will continue to be available for purchase through April 16.
Q: Does my ESPN+ subscription include future PPV events?
Beginning with UFC 236, you must be an ESPN+ subscriber to purchase UFC PPV events. Existing ESPN+ subscribers can purchase UFC PPV events (streaming in HD) for $59.99 per event. Your ESPN+ subscription also includes access to exclusive UFC Fight Nights, best of UFC Fight Archives, and ESPN+ exclusive UFC shows and features.
Q: Where can I watch the PPV fight if I don’t have a supported connected TV device?
ESPN+ is available within the ESPN app on all major mobile and connected TV devices and platforms, including: Amazon Fire, Apple, Android, Chromecast, PS4, Roku, Samsung Smart TVs, XBox One and more. Once you purchase UFC 236 on the web and download the ESPN app on one of those devices, you will be able to watch the fight on that device. You can also watch it on your computer through your web browser.
Q: Can I still go to my favorite bar or restaurant to watch UFC PPV fights?
UFC will still license PPV events to commercial establishments (bars, restaurants, pubs and clubs), so you may be able to watch at local establishments as well.
Q: Are UFC PPV fights purchased via ESPN+ available for replay?
Each UFC PPV event purchased via ESPN+ will be available for replay for a period of time following the live event.